Chip
Chips are compact elements that represent an input, attribute, or action.
Chips allow users to enter information, make selections, filter content, or trigger actions.
While included here as a standalone component, the most common use will be in some form of input, so some of the behavior demonstrated here is not shown in context.
Basic chip
The Chip component supports outlined and filled styling.
import Chip from '@mui/material/Chip';
import Stack from '@mui/material/Stack';
export default function BasicChips() {
return (
<Stack direction="row" spacing={1}>
<Chip label="Chip Filled" />
<Chip label="Chip Outlined" variant="outlined" />
</Stack>
);
}
Chip actions
You can use the following actions.
- Chips with the
onClickprop defined change appearance on focus, hover, and click. - Chips with the
onDeleteprop defined will display a delete icon which changes appearance on hover.
Clickable
import Chip from '@mui/material/Chip';
import Stack from '@mui/material/Stack';
export default function ClickableChips() {
const handleClick = () => {
console.info('You clicked the Chip.');
};
return (
<Stack direction="row" spacing={1}>
<Chip label="Clickable" onClick={handleClick} />
<Chip label="Clickable" variant="outlined" onClick={handleClick} />
</Stack>
);
}
import Chip from '@mui/material/Chip';
import Stack from '@mui/material/Stack';
export default function DeletableChips() {
const handleDelete = () => {
console.info('You clicked the delete icon.');
};
return (
<Stack direction="row" spacing={1}>
<Chip label="Deletable" onDelete={handleDelete} />
<Chip label="Deletable" variant="outlined" onDelete={handleDelete} />
</Stack>
);
}
import Chip from '@mui/material/Chip';
import Stack from '@mui/material/Stack';
export default function ClickableAndDeletableChips() {
const handleClick = () => {
console.info('You clicked the Chip.');
};
const handleDelete = () => {
console.info('You clicked the delete icon.');
};
return (
<Stack direction="row" spacing={1}>
<Chip
label="Clickable Deletable"
onClick={handleClick}
onDelete={handleDelete}
/>
<Chip
label="Clickable Deletable"
variant="outlined"
onClick={handleClick}
onDelete={handleDelete}
/>
</Stack>
);
}
import Chip from '@mui/material/Chip';
import Stack from '@mui/material/Stack';
export default function ClickableLinkChips() {
return (
<Stack direction="row" spacing={1}>
<Chip label="Clickable Link" component="a" href="#basic-chip" clickable />
<Chip
label="Clickable Link"
component="a"
href="#basic-chip"
variant="outlined"
clickable
/>
</Stack>
);
}
import Chip from '@mui/material/Chip';
import Stack from '@mui/material/Stack';
import DoneIcon from '@mui/icons-material/Done';
import DeleteIcon from '@mui/icons-material/Delete';
export default function CustomDeleteIconChips() {
const handleClick = () => {
console.info('You clicked the Chip.');
};
const handleDelete = () => {
console.info('You clicked the delete icon.');
};
return (
<Stack direction="row" spacing={1}>
<Chip
label="Custom delete icon"
onClick={handleClick}
onDelete={handleDelete}
deleteIcon={<DoneIcon />}
/>
<Chip
label="Custom delete icon"
onClick={handleClick}
onDelete={handleDelete}
deleteIcon={<DeleteIcon />}
variant="outlined"
/>
</Stack>
);
}
Chip adornments
You can add ornaments to the beginning of the component.
Use the avatar prop to add an avatar or use the icon prop to add an icon.
Avatar chip
import Avatar from '@mui/material/Avatar';
import Chip from '@mui/material/Chip';
import Stack from '@mui/material/Stack';
export default function AvatarChips() {
return (
<Stack direction="row" spacing={1}>
<Chip avatar={<Avatar>M</Avatar>} label="Avatar" />
<Chip
avatar={<Avatar alt="Natacha" src="/static/images/avatar/1.jpg" />}
label="Avatar"
variant="outlined"
/>
</Stack>
);
}
import Chip from '@mui/material/Chip';
import Stack from '@mui/material/Stack';
import FaceIcon from '@mui/icons-material/Face';
export default function IconChips() {
return (
<Stack direction="row" spacing={1}>
<Chip icon={<FaceIcon />} label="With Icon" />
<Chip icon={<FaceIcon />} label="With Icon" variant="outlined" />
</Stack>
);
}
Color chip
You can use the color prop to define a color from theme palette.
import Chip from '@mui/material/Chip';
import Stack from '@mui/material/Stack';
export default function ColorChips() {
return (
<Stack spacing={1} sx={{ alignItems: 'center' }}>
<Stack direction="row" spacing={1}>
<Chip label="primary" color="primary" />
<Chip label="success" color="success" />
</Stack>
<Stack direction="row" spacing={1}>
<Chip label="primary" color="primary" variant="outlined" />
<Chip label="success" color="success" variant="outlined" />
</Stack>
</Stack>
);
}
Sizes chip
You can use the size prop to define a small Chip.
import Chip from '@mui/material/Chip';
import Stack from '@mui/material/Stack';
export default function SizesChips() {
return (
<Stack direction="row" spacing={1}>
<Chip label="Small" size="small" />
<Chip label="Small" size="small" variant="outlined" />
</Stack>
);
}
Multiline chip
By default, Chips displays labels only in a single line.
To have them support multiline content, use the sx prop to add height:auto to the Chip component, and whiteSpace: normal to the label styles.
import Chip from '@mui/material/Chip';
import Box from '@mui/material/Box';
export default function MultilineChips() {
return (
<Box sx={{ width: 100 }}>
<Chip
sx={{
height: 'auto',
'& .MuiChip-label': {
display: 'block',
whiteSpace: 'normal',
},
}}
label="This is a chip that has multiple lines."
/>
</Box>
);
}
Chip array
An example of rendering multiple chips from an array of values.
Deleting a chip removes it from the array. Note that since no
onClick prop is defined, the Chip can be focused, but does not
gain depth while clicked or touched.
- Angular
- jQuery
- Polymer
- React
- Vue.js
import * as React from 'react';
import { styled } from '@mui/material/styles';
import Chip from '@mui/material/Chip';
import Paper from '@mui/material/Paper';
import TagFacesIcon from '@mui/icons-material/TagFaces';
interface ChipData {
key: number;
label: string;
}
const ListItem = styled('li')(({ theme }) => ({
margin: theme.spacing(0.5),
}));
export default function ChipsArray() {
const [chipData, setChipData] = React.useState<readonly ChipData[]>([
{ key: 0, label: 'Angular' },
{ key: 1, label: 'jQuery' },
{ key: 2, label: 'Polymer' },
{ key: 3, label: 'React' },
{ key: 4, label: 'Vue.js' },
]);
const handleDelete = (chipToDelete: ChipData) => () => {
setChipData((chips) => chips.filter((chip) => chip.key !== chipToDelete.key));
};
return (
<Paper
sx={{
display: 'flex',
justifyContent: 'center',
flexWrap: 'wrap',
listStyle: 'none',
p: 0.5,
m: 0,
}}
component="ul"
>
{chipData.map((data) => {
let icon;
if (data.label === 'React') {
icon = <TagFacesIcon />;
}
return (
<ListItem key={data.key}>
<Chip
icon={icon}
label={data.label}
onDelete={data.label === 'React' ? undefined : handleDelete(data)}
/>
</ListItem>
);
})}
</Paper>
);
}
<Chip />import * as React from 'react';
import Grid from '@mui/material/Grid';
import FormControl from '@mui/material/FormControl';
import FormLabel from '@mui/material/FormLabel';
import FormControlLabel from '@mui/material/FormControlLabel';
import RadioGroup from '@mui/material/RadioGroup';
import Radio from '@mui/material/Radio';
import Avatar from '@mui/material/Avatar';
import Chip from '@mui/material/Chip';
import FaceIcon from '@mui/icons-material/Face';
import DoneIcon from '@mui/icons-material/Done';
import { HighlightedCode } from '@mui/internal-core-docs/HighlightedCode';
function ChipsPlayground() {
const [state, setState] = React.useState({
color: 'default',
onDelete: 'none',
avatar: 'none',
icon: 'none',
variant: 'filled',
size: 'medium',
});
const { color, onDelete, avatar, icon, variant, size } = state;
const handleChange = (event) => {
setState({
...state,
[event.target.name]: event.target.value,
});
};
const handleDeleteExample = () => {
console.info('You clicked the delete icon.');
};
const colorToCode = color !== 'default' ? `color="${color}" ` : '';
const sizeToCode = size === 'small' ? `size="small" ` : '';
const variantToCode = variant !== 'filled' ? `variant="${variant}" ` : '';
let onDeleteToCode;
switch (onDelete) {
case 'none':
onDeleteToCode = '';
break;
case 'custom':
onDeleteToCode = 'deleteIcon={<DoneIcon />} onDelete={handleDelete} ';
break;
default:
onDeleteToCode = 'onDelete={handleDelete} ';
break;
}
let iconToCode;
let iconToPlayground;
switch (icon) {
case 'none':
iconToCode = '';
break;
default:
iconToCode = 'icon={<FaceIcon />} ';
iconToPlayground = <FaceIcon />;
break;
}
let avatarToCode;
let avatarToPlayground;
switch (avatar) {
case 'none':
avatarToCode = '';
break;
case 'img':
avatarToCode = 'avatar={<Avatar src="/static/images/avatar/1.jpg" />} ';
avatarToPlayground = <Avatar src="/static/images/avatar/1.jpg" />;
break;
case 'letter':
avatarToCode = 'avatar={<Avatar>F</Avatar>} ';
avatarToPlayground = <Avatar>F</Avatar>;
break;
default:
break;
}
if (avatar !== 'none') {
iconToCode = '';
iconToPlayground = null;
}
const jsx = `
<Chip ${variantToCode}${colorToCode}${sizeToCode}${onDeleteToCode}${avatarToCode}${iconToCode}/>
`;
return (
<Grid container sx={{ flexGrow: 1 }}>
<Grid size={12}>
<Grid container sx={{ justifyContent: 'center', alignItems: 'center' }}>
<Grid sx={(theme) => ({ height: theme.spacing(10) })}>
<Chip
label="Chip Component"
color={color}
deleteIcon={onDelete === 'custom' ? <DoneIcon /> : undefined}
onDelete={onDelete !== 'none' ? handleDeleteExample : undefined}
avatar={avatarToPlayground}
icon={iconToPlayground}
variant={variant}
size={size}
/>
</Grid>
</Grid>
</Grid>
<Grid size={12}>
<Grid container spacing={3}>
<Grid
size={{
xs: 12,
md: 6,
}}
>
<FormControl component="fieldset">
<FormLabel>variant</FormLabel>
<RadioGroup
row
name="variant"
aria-label="variant"
value={variant}
onChange={handleChange}
>
<FormControlLabel
value="filled"
control={<Radio />}
label="filled"
/>
<FormControlLabel
value="outlined"
control={<Radio />}
label="outlined"
/>
</RadioGroup>
</FormControl>
</Grid>
<Grid
size={{
xs: 12,
md: 6,
}}
>
<FormControl component="fieldset">
<FormLabel>color</FormLabel>
<RadioGroup
row
name="color"
aria-label="color"
value={color}
onChange={handleChange}
>
<FormControlLabel
value="default"
control={<Radio />}
label="default"
/>
<FormControlLabel
value="primary"
control={<Radio />}
label="primary"
/>
<FormControlLabel
value="secondary"
control={<Radio />}
label="secondary"
/>
<FormControlLabel value="error" control={<Radio />} label="error" />
<FormControlLabel value="info" control={<Radio />} label="info" />
<FormControlLabel
value="success"
control={<Radio />}
label="success"
/>
<FormControlLabel
value="warning"
control={<Radio />}
label="warning"
/>
</RadioGroup>
</FormControl>
</Grid>
<Grid
size={{
xs: 12,
md: 6,
}}
>
<FormControl component="fieldset">
<FormLabel>size</FormLabel>
<RadioGroup
row
name="size"
aria-label="size"
value={size}
onChange={handleChange}
>
<FormControlLabel
value="medium"
control={<Radio />}
label="medium"
/>
<FormControlLabel value="small" control={<Radio />} label="small" />
</RadioGroup>
</FormControl>
</Grid>
<Grid
size={{
xs: 12,
md: 6,
}}
>
<FormControl component="fieldset">
<FormLabel>icon</FormLabel>
<RadioGroup
row
name="icon"
aria-label="icon"
value={icon}
onChange={handleChange}
>
<FormControlLabel value="none" control={<Radio />} label="none" />
<FormControlLabel value="icon" control={<Radio />} label="icon" />
</RadioGroup>
</FormControl>
</Grid>
<Grid
size={{
xs: 12,
md: 6,
}}
>
<FormControl component="fieldset">
<FormLabel>avatar</FormLabel>
<RadioGroup
row
name="avatar"
aria-label="avatar"
value={avatar}
onChange={handleChange}
>
<FormControlLabel value="none" control={<Radio />} label="none" />
<FormControlLabel
value="letter"
control={<Radio />}
label="letter"
/>
<FormControlLabel value="img" control={<Radio />} label="img" />
</RadioGroup>
</FormControl>
</Grid>
<Grid
size={{
xs: 12,
md: 6,
}}
>
<FormControl component="fieldset">
<FormLabel>onDelete</FormLabel>
<RadioGroup
row
name="onDelete"
aria-label="on delete"
value={onDelete}
onChange={handleChange}
>
<FormControlLabel value="none" control={<Radio />} label="none" />
<FormControlLabel
value="default"
control={<Radio />}
label="default"
/>
<FormControlLabel
value="custom"
control={<Radio />}
label="custom"
/>
</RadioGroup>
</FormControl>
</Grid>
</Grid>
</Grid>
<Grid size={12}>
<HighlightedCode code={jsx} language="jsx" />
</Grid>
</Grid>
);
}
export default ChipsPlayground;
Accessibility
If the Chip is deletable or clickable then it is a button in tab order. When the Chip is focused (for example when tabbing) releasing (keyup event) Backspace or Delete will call the onDelete handler while releasing Escape will blur the Chip.