Rating
Ratings provide insight regarding others' opinions and experiences, and can allow the user to submit a rating of their own.
import * as React from 'react';
import Box from '@mui/material/Box';
import Rating from '@mui/material/Rating';
import Typography from '@mui/material/Typography';
export default function BasicRating() {
const [value, setValue] = React.useState<number | null>(2);
return (
<Box sx={{ '& > legend': { mt: 2 } }}>
<Typography component="legend">Controlled</Typography>
<Rating
name="simple-controlled"
value={value}
onChange={(event, newValue) => {
setValue(newValue);
}}
/>
<Typography component="legend">Uncontrolled</Typography>
<Rating
name="simple-uncontrolled"
onChange={(event, newValue) => {
console.log(newValue);
}}
defaultValue={2}
/>
<Typography component="legend">Read only</Typography>
<Rating name="read-only" value={value} readOnly />
<Typography component="legend">Disabled</Typography>
<Rating name="disabled" value={value} disabled />
<Typography component="legend">No rating given</Typography>
<Rating name="no-value" value={null} />
</Box>
);
}
Rating precision
The rating can display any float number with the value prop.
Use the precision prop to define the minimum increment value change allowed.
import Rating from '@mui/material/Rating';
import Stack from '@mui/material/Stack';
export default function HalfRating() {
return (
<Stack spacing={1}>
<Rating name="half-rating" defaultValue={2.5} precision={0.5} />
<Rating name="half-rating-read" defaultValue={2.5} precision={0.5} readOnly />
</Stack>
);
}
Hover feedback
You can display a label on hover to help the user pick the correct rating value.
The demo uses the onChangeActive prop.
import * as React from 'react';
import Rating from '@mui/material/Rating';
import Box from '@mui/material/Box';
import StarIcon from '@mui/icons-material/Star';
const labels: { [index: string]: string } = {
0.5: 'Useless',
1: 'Useless+',
1.5: 'Poor',
2: 'Poor+',
2.5: 'Ok',
3: 'Ok+',
3.5: 'Good',
4: 'Good+',
4.5: 'Excellent',
5: 'Excellent+',
};
function getLabelText(value: number) {
return `${value} Star${value !== 1 ? 's' : ''}, ${labels[value]}`;
}
export default function HoverRating() {
const [value, setValue] = React.useState<number | null>(2);
const [hover, setHover] = React.useState(-1);
return (
<Box sx={{ width: 200, display: 'flex', alignItems: 'center' }}>
<Rating
name="hover-feedback"
value={value}
precision={0.5}
getLabelText={getLabelText}
onChange={(event, newValue) => {
setValue(newValue);
}}
onChangeActive={(event, newHover) => {
setHover(newHover);
}}
emptyIcon={<StarIcon style={{ opacity: 0.55 }} fontSize="inherit" />}
/>
{value !== null && (
<Box sx={{ ml: 2 }}>{labels[hover !== -1 ? hover : value]}</Box>
)}
</Box>
);
}
Sizes
For larger or smaller ratings use the size prop.
import Rating from '@mui/material/Rating';
import Stack from '@mui/material/Stack';
export default function RatingSize() {
return (
<Stack spacing={1}>
<Rating name="size-small" defaultValue={2} size="small" />
<Rating name="size-medium" defaultValue={2} />
<Rating name="size-large" defaultValue={2} size="large" />
</Stack>
);
}
Customization
Here are some examples of customizing the component. You can learn more about this in the overrides documentation page.
import { styled } from '@mui/material/styles';
import Box from '@mui/material/Box';
import Rating from '@mui/material/Rating';
import FavoriteIcon from '@mui/icons-material/Favorite';
import FavoriteBorderIcon from '@mui/icons-material/FavoriteBorder';
import Typography from '@mui/material/Typography';
const StyledRating = styled(Rating)({
'& .MuiRating-iconFilled': {
color: '#ff6d75',
},
'& .MuiRating-iconHover': {
color: '#ff3d47',
},
});
export default function CustomizedRating() {
return (
<Box sx={{ '& > legend': { mt: 2 } }}>
<Typography component="legend">Custom icon and color</Typography>
<StyledRating
name="customized-color"
defaultValue={2}
getLabelText={(value: number) => `${value} Heart${value !== 1 ? 's' : ''}`}
precision={0.5}
icon={<FavoriteIcon fontSize="inherit" />}
emptyIcon={<FavoriteBorderIcon fontSize="inherit" />}
/>
<Typography component="legend">10 stars</Typography>
<Rating name="customized-10" defaultValue={2} max={10} />
</Box>
);
}
Radio group
The rating is implemented with a radio group, set highlightSelectedOnly to restore the natural behavior.
import * as React from 'react';
import { styled } from '@mui/material/styles';
import Rating from '@mui/material/Rating';
import type { IconContainerProps } from '@mui/material/Rating';
import SentimentVeryDissatisfiedIcon from '@mui/icons-material/SentimentVeryDissatisfied';
import SentimentDissatisfiedIcon from '@mui/icons-material/SentimentDissatisfied';
import SentimentSatisfiedIcon from '@mui/icons-material/SentimentSatisfied';
import SentimentSatisfiedAltIcon from '@mui/icons-material/SentimentSatisfiedAltOutlined';
import SentimentVerySatisfiedIcon from '@mui/icons-material/SentimentVerySatisfied';
const StyledRating = styled(Rating)(({ theme }) => ({
'& .MuiRating-iconEmpty .MuiSvgIcon-root': {
color: (theme.vars || theme).palette.action.disabled,
},
}));
const customIcons: {
[index: string]: {
icon: React.ReactElement<unknown>;
label: string;
};
} = {
1: {
icon: <SentimentVeryDissatisfiedIcon color="error" />,
label: 'Very Dissatisfied',
},
2: {
icon: <SentimentDissatisfiedIcon color="error" />,
label: 'Dissatisfied',
},
3: {
icon: <SentimentSatisfiedIcon color="warning" />,
label: 'Neutral',
},
4: {
icon: <SentimentSatisfiedAltIcon color="success" />,
label: 'Satisfied',
},
5: {
icon: <SentimentVerySatisfiedIcon color="success" />,
label: 'Very Satisfied',
},
};
function IconContainer(props: IconContainerProps) {
const { value, ...other } = props;
return <span {...other}>{customIcons[value].icon}</span>;
}
export default function RadioGroupRating() {
return (
<StyledRating
name="highlight-selected-only"
defaultValue={2}
getLabelText={(value: number) => customIcons[value].label}
slotProps={{ icon: { component: IconContainer } }}
highlightSelectedOnly
/>
);
}
Accessibility
The accessibility of this component relies on:
- A radio group with its fields visually hidden.
It contains six radio buttons, one for each star, and another for 0 stars that is checked by default. Be sure to provide a value for the
nameprop that is unique to the parent form. - Labels for the radio buttons containing actual text ("1 Star", "2 Stars", …).
Be sure to provide a suitable function to the
getLabelTextprop when the page is in a language other than English. You can use the included locales, or provide your own. - A visually distinct appearance for the rating icons. By default, the rating component uses both a difference of color and shape (filled and empty icons) to indicate the value. In the event that you are using color as the only means to indicate the value, the information should also be also displayed as text, as in this demo. This is important to meet WCAG 2.2 Success Criterion 1.4.1.
import Box from '@mui/material/Box';
import Rating from '@mui/material/Rating';
import StarIcon from '@mui/icons-material/Star';
const labels: { [index: string]: string } = {
0.5: 'Useless',
1: 'Useless+',
1.5: 'Poor',
2: 'Poor+',
2.5: 'Ok',
3: 'Ok+',
3.5: 'Good',
4: 'Good+',
4.5: 'Excellent',
5: 'Excellent+',
};
export default function TextRating() {
const value = 3.5;
return (
<Box sx={{ width: 200, display: 'flex', alignItems: 'center' }}>
<Rating
name="text-feedback"
value={value}
readOnly
precision={0.5}
emptyIcon={<StarIcon style={{ opacity: 0.55 }} fontSize="inherit" />}
/>
<Box sx={{ ml: 2 }}>{labels[value]}</Box>
</Box>
);
}
ARIA
The read only rating has a role of "img", and an aria-label that describes the displayed rating.
Keyboard
Because the rating component uses radio buttons, keyboard interaction follows the native browser behavior. Tab will focus the current rating, and cursor keys control the selected rating.
The read only rating is not focusable.
Testing
When testing the Rating component in environments such as Jest with jsdom, certain user interactions—especially hover-based interactions—may not behave as expected.
This is because the component relies on getBoundingClientRect() to calculate the position of each icon and determine which icon is currently being hovered.
In jsdom, getBoundingClientRect() returns 0 values by default, which can lead to incorrect behavior such as NaN being passed to the onChange handler.
To avoid this issue in your test suite:
- Prefer
fireEventoveruserEventwhen simulating click events. - Avoid relying on hover behavior to trigger changes.
- If needed, mock
getBoundingClientRect()manually for more advanced interactions.
// @vitest-environment jsdom
import { Rating } from '@mui/material';
import { render, fireEvent, screen } from '@testing-library/react';
import { describe, test, vi } from 'vitest';
describe('Rating', () => {
test('should update rating on click', () => {
const handleChange = vi.fn();
render(<Rating onChange={(_, newValue) => handleChange(newValue)} />);
fireEvent.click(screen.getByLabelText('2 Stars'));
expect(handleChange).toHaveBeenCalledWith(2);
});
});
API
See the documentation below for a complete reference to all of the props and classes available to the components mentioned here.